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Tim Elzinga
702 Johnston St.
Otley, IA 50214
(651) 323-8610
tim@timelzinga.com
Objective:
To obtain a career position related to programming software.
Skills:
Proficient in C++ and C# programming languages
Knowledgeable with the Torque Game Engine and TorqueScript
Experience with JavaScript and the Unity3D engine
Related Experience:
Teacher’s Aid Brown College Apr 2009 – Oct 2009
Wrote tutorials over C# for students to use, worked flex hours helping students with homework and projects, worked in a classroom with an instructor helping students better understand the material.
Responsibilities:
- Wrote C# tutorials for classroom use
- Assisted students with debugging their programming code
- Helped students understand different aspects of the design process
Lead Programmer – Agrinauts 2009
Group game project for graduating class at Brown College create by group of 16 people. Game play focused on planting crops and maintaining a farm while fending off attacking wild creatures bent on eating the player’s crops.
Responsibilities:
- Developed grid system that player interaction was based on
- Wrote reusable functions for core game play mechanics
- Created enemy AI spawning, pathing, and functions
- Debugged game errors and created the game installer
Lead Programmer and Designer – Dino Memory 2009
Independent application developed for the iPhone and iPod Touch. The game was a simple memory game that featured a multiplayer mode as well as unlockable wallpapers that players could then use on their mobile device.
Responsibilities:
- Created all core game functions
- Wrote all Menu and GUI functions
- Debugged software and released patch to fix errors
Team Trainer Target 2006 – Feb 2009
Worked as the second in command at the Target Café and filled in as a Team Leader when my superior was out for extended periods of time. While not related to the software industry it was experience with management of a team responsible of meeting goals and working inside a larger group.
Responsibilities:
- Responsible for providing training to new employees
- Ordered needed supplies for the Café and Grocery areas
Education:
Bachelors of Science Game Design and Development
Brown College – Mendota Heights, Projected Graduation 2009
